I suggest you stay away from tactic game entirely.Īnd what is a anime-influenced game without very flat, uninteresting, and cheap character development? I am of course talking about "intermission" system which is basically a badly written dating sim between protagonist and a character of your choice which occurs after every battle. Or maybe having that unnecessarily overpowered Flash Drive attacks which you'll not likely to even use unless you got items for it or something.Īnd if healing up to full HP/MP every time you level up doesn't make this game easier enough for you, while taking into account of everything I said just now above. Or maybe having all characters to be able to use items so there won't be a need for healers, ever. Or how about that cleric who can buff up the defense/attack of 4 characters in one turn. The battle tactic is heavily relied on "who strikes first" mentality just wait for the enemy to come within your attacking range, let your archers/magicians whale on one enemy and let your melees finish it off.Īnd if that doesn't make the game any easier, how about that broken, unbalanced warrior and the protagonist who can unleash a stupid amount of firepower while being able to soak up so much damage. Because being able to change the job and having the ability to customize your own squad would mean more variety depth and we can't have THAT now, can we? ![]() Despite of being provided with an open world view, allowing you to travel back to previous town, there simply isn't a reason why you should do that other than to needlessly level-grind your characters for a very very easy game (I'll get back on that later) The previous town doesn't offer better equipment nor does it offer any special events, QED: pointless feature.Įach of the characters have "titles" like Warrior or Cleric but it all means nothing because there is no Job system in the game. The advancement of the story is linear as it can get: the point-A-to-B style. (see FFVII, FFX or any other JRPG involving religious power, or "evil" corporation) It is so mainstreamed that I often wonder if the writers were even expecting players to be surprised by its utterly obvious plot-twists.Īnd even if the story isn't "that bad," the whole game only like 10-15hrs long at the most. The plot for this game is nothing we haven't seen before: a naive protagonist being manipulated by their own organization to believe their lies. I appreciate Japanese TRPG like Tactics Ogre, FFT, and even more recent series like Disgaea Luminous Arc is no where near sufficient to meet the standards for JRPG like the ones I mentioned.įor those who liked this game, I'll give you that this game has above decent music score (composer being the same man who worked on Crono Cross), the character design is effectively aimed for the specific audience without having it to be too flamboyant about it (well, except for that witch with the ginormous pair of melons), the voice acting is annoying but I can appreciate how they were trying to please that said audience, and some dialogues were kinda funny whether it was intentional or not Well, I will start off with the good so that people reading this review won't think that I am criticizing this game because JRPG doesn't suit my taste when, on contrary, opposite is true. Luminous Arc is an enjoyable game, but the second is MUCH better. Unless you save scum you'll never get the characters' hearts up, but it doesn't really matter anyway because all the scenes related to the intermissions are just fluff. I think the biggest flaw though, is the intermissions. Sometimes it gives you the option to play it, sometimes it doesn't. I'm not sure what on earth triggers a battle when you pass over it. ![]() ![]() The interface is a dull brown and rather clunky, the game lags occasionally, and the world map is a pain to go through. It IS IMAGEEPOCH's first game ever, and while the battle system is strong, it has it's share of faults. Luminous Arc is heavy on the text, and the characters/story aren't even THAT good.ĭo not expect too much from this game. The voice acting is mediocre, but it makes sitting through the game MUCH easier. The presentation is very strong as everything in the game is hand drawn and the music and sound effects are nice to listen to. Luminous Arc is a very fun SRPG that's easy to jump into and get rolling.
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